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	<title>Comments on: MMOG dev community shiftings</title>
	<atom:link href="http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/feed/" rel="self" type="application/rss+xml" />
	<link>http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/</link>
	<description>I smell your brain meats and it is spicy</description>
	<pubDate>Mon, 08 Sep 2008 14:00:31 +0000</pubDate>
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		<item>
		<title>By: Krones</title>
		<link>http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156833</link>
		<dc:creator>Krones</dc:creator>
		<pubDate>Sat, 10 Nov 2007 01:29:20 +0000</pubDate>
		<guid isPermaLink="false">http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156833</guid>
		<description>laughs, yea 3 70's is pretty hardcore in my book. As for the rest of Bartle's post, I've been meaning to reply to it with another post, I haven't got around to it yet. I think a lot of people have the wrong idea about EVE and use the oft to familiar excuse of well I would have to play it for two years before I was even effective to avoid playing it.</description>
		<content:encoded><![CDATA[<p>laughs, yea 3 70&#8217;s is pretty hardcore in my book. As for the rest of Bartle&#8217;s post, I&#8217;ve been meaning to reply to it with another post, I haven&#8217;t got around to it yet. I think a lot of people have the wrong idea about EVE and use the oft to familiar excuse of well I would have to play it for two years before I was even effective to avoid playing it.</p>
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		<title>By: Krones</title>
		<link>http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156831</link>
		<dc:creator>Krones</dc:creator>
		<pubDate>Sat, 10 Nov 2007 01:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156831</guid>
		<description>Yes! Thanks for keeping me in mind. I'll have to repay the favor. :)</description>
		<content:encoded><![CDATA[<p>Yes! Thanks for keeping me in mind. I&#8217;ll have to repay the favor. <img src='http://plaguelands.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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	<item>
		<title>By: bonedead</title>
		<link>http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156808</link>
		<dc:creator>bonedead</dc:creator>
		<pubDate>Thu, 08 Nov 2007 18:48:51 +0000</pubDate>
		<guid isPermaLink="false">http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156808</guid>
		<description>Hah, three level 70s isn't playing it to death?  I played it to death by level 43.  I guess you're better at being a zombie than I am, for that I commend you.</description>
		<content:encoded><![CDATA[<p>Hah, three level 70s isn&#8217;t playing it to death?  I played it to death by level 43.  I guess you&#8217;re better at being a zombie than I am, for that I commend you.</p>
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	<item>
		<title>By: heather (errantdreams)</title>
		<link>http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156806</link>
		<dc:creator>heather (errantdreams)</dc:creator>
		<pubDate>Thu, 08 Nov 2007 17:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156806</guid>
		<description>If I get any I'll definitely keep you in mind! :D I got mine courtesy of Bildo.</description>
		<content:encoded><![CDATA[<p>If I get any I&#8217;ll definitely keep you in mind! <img src='http://plaguelands.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> I got mine courtesy of Bildo.</p>
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	<item>
		<title>By: Krones</title>
		<link>http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156787</link>
		<dc:creator>Krones</dc:creator>
		<pubDate>Thu, 08 Nov 2007 03:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156787</guid>
		<description>I'd love to get a Mythos beta invite if you ever get any extra to hand out to the starving MMOG vagabonds. *nudge-nudge* haha.</description>
		<content:encoded><![CDATA[<p>I&#8217;d love to get a Mythos beta invite if you ever get any extra to hand out to the starving MMOG vagabonds. *nudge-nudge* haha.</p>
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	<item>
		<title>By: heather (errantdreams)</title>
		<link>http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156735</link>
		<dc:creator>heather (errantdreams)</dc:creator>
		<pubDate>Mon, 05 Nov 2007 20:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156735</guid>
		<description>Tiggs is cool. I've seen her work in the Mythos beta forums a bit and rather like her. Good community folks with personality and who don't just parrot what the marketing people tell them (ie, the players feel they can trust them) really help to build up a good community.</description>
		<content:encoded><![CDATA[<p>Tiggs is cool. I&#8217;ve seen her work in the Mythos beta forums a bit and rather like her. Good community folks with personality and who don&#8217;t just parrot what the marketing people tell them (ie, the players feel they can trust them) really help to build up a good community.</p>
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		<title>By: Richard Bartle</title>
		<link>http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156726</link>
		<dc:creator>Richard Bartle</dc:creator>
		<pubDate>Mon, 05 Nov 2007 08:18:24 +0000</pubDate>
		<guid isPermaLink="false">http://plaguelands.com/2007/11/03/mmog-dev-community-shiftings/#comment-156726</guid>
		<description>No, I don't play EVE. I don't play any virtual worlds, in fact; as a designer, I don't really need to play for more than a few hours to get a good sense of what a virtual world is about, and most of the time I can build up a picture from watching others play and reading up on it.

The reason I have a level 70 WoW character is because people don't believe the previous sentence and think that if I don't play then I have no right to comment. I played 3 characters to L70 in Wow to show that I could play, and that no, I didn't in fact need to play it to death to gain insights into how it works. I stopped as soon as I made L70 with my 3rd character and haven't played since.

With EVE, it would take me 6 months just to get into a position where I could actually have any kind of impact. Its learning curve is steep and its social acceptance curve is long. Now this is great if you're a player, but it's painful if you're a designer who isn't playing for the same reasons as everyone else. As it happens, I'm often asked which is my favourite current virtual world in design terms, and for the past couple of years have been replying that it's EVE Online; I may not have experienced it as a player, but I have as a designer, and in places the design is quite beautiful. It has a clear vision, and it's stuck to it.

The players are perfectly entitled to wonder who the hell I am. They shouldn't wonder if I played EVE, though, because no-one who did would have been able to stand on the stage and say what I did for fear of what the in-game repercussions would be. They should have worried if I &lt;em&gt;did &lt;/em&gt;play EVE...

Richard</description>
		<content:encoded><![CDATA[<p>No, I don&#8217;t play EVE. I don&#8217;t play any virtual worlds, in fact; as a designer, I don&#8217;t really need to play for more than a few hours to get a good sense of what a virtual world is about, and most of the time I can build up a picture from watching others play and reading up on it.</p>
<p>The reason I have a level 70 WoW character is because people don&#8217;t believe the previous sentence and think that if I don&#8217;t play then I have no right to comment. I played 3 characters to L70 in Wow to show that I could play, and that no, I didn&#8217;t in fact need to play it to death to gain insights into how it works. I stopped as soon as I made L70 with my 3rd character and haven&#8217;t played since.</p>
<p>With EVE, it would take me 6 months just to get into a position where I could actually have any kind of impact. Its learning curve is steep and its social acceptance curve is long. Now this is great if you&#8217;re a player, but it&#8217;s painful if you&#8217;re a designer who isn&#8217;t playing for the same reasons as everyone else. As it happens, I&#8217;m often asked which is my favourite current virtual world in design terms, and for the past couple of years have been replying that it&#8217;s EVE Online; I may not have experienced it as a player, but I have as a designer, and in places the design is quite beautiful. It has a clear vision, and it&#8217;s stuck to it.</p>
<p>The players are perfectly entitled to wonder who the hell I am. They shouldn&#8217;t wonder if I played EVE, though, because no-one who did would have been able to stand on the stage and say what I did for fear of what the in-game repercussions would be. They should have worried if I <em>did </em>play EVE&#8230;</p>
<p>Richard</p>
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