World of Warcraft cranks up the Ez-Mode

WoW players can finally stop pressing their stylish red ‘More Ez-Mode’ buttons because leveling between 20 and 60 just got a lot easier come the 2.3 patch.

* 15% reduction in experience needed per level between 20 and 60

* Overall experience gained by questing between 30 and 60 boosted

* Say goodbye to the difficult to kill elite mobs that chill outdoors in the sunshine, they’ll also have same if not better quality loot drops

* New quests (approx 60 or so) and a new goblin town smack dab in Dustwallow Marsh (levels 30 to 40)

* Dungeons will be retuned to a narrower level range. (example: SFK currently is 18-25, but will be gimped to 18-21)

* Dungeon quests will yield a higher experience reward and dungeons will also see revamped loot tables

Removing the challenge. – Check.
Dumbing down the game. – Check.
Serving 9 billion. – Check.

Welcome to World of Warcraft. If you don’t believe me, check out the, these really aren’t fake patch notes.

What I like most is the content additions to the mid-game, added content is always a good thing and unless it’s an expansion, the mid level don’t see much if anything. Also the revamped loot is good because there are too many worthless drops from dungeons – where all the loot and faction rewards should be the primo le creme loot. I’m on the fence about the leveling changes. To me leveling in WoW isn’t hard or that tedious. I come from a different generation where the experience bubbles crawled even in plow mode and when you died a lot of it went bye-bye unless you got a rez from a spirit healer called a cleric, few and far between, and pestering one was just as bad as aggro and a blacklist. Even if you got a rez, you lost a decent sized chunk of xp unless the cleric had a fancy rez stick that gave you back most xp from what that silly mob tooketh from you.

Wow’s leveling curve will always feel shallow to me. I’m in no rush to level a character to the big bad 70 either, fuck the raid game. The faster I hit 70, the faster I’m going to become bored and put WoW in the recycle bin – the change is only up to 60, so that’s a good thing, there is more grouping action and saving the princesses going on in that level range and I prefer that over the dreaded raid game.

Reasons why the leveling change is welcomed…

Pickup groups, where are they in the ole’ world and if you find one, there’s a good chance they will suck.

Pickup groups aren’t that easy to come by, especially if you want to hit a dungeon that is languishing in the middle of nowhere. Not only that, every other pickup group I joined before going inactive a few months ago had some high level asshole in it. I want to play and be challenged in a dungeon with other players in my level range. Not join up with you to find a bored level 55 hunter friend trifling the ranks. If I wanted that, I’d arrange a private showing.

You already completed all the content you are doing now on another character, over many characters for that matter.

It’s been 3 years, it’s not your fault a ten year old just got their copy from Uncle Timmy. Redoing the same content is stale and boring; you will have more fun flicking breadcrumbs up your nose, I did. It’s Blizzard’s fault, say it with me. It’s true, the world is so static and while the quests were entertaining the first time through, you can’t help but start to feel annoyed after the third or fourth, or fifth time through, Stranglethorn vale, anyone? I can’t take it anymore. Send me a pretty postcard of the new digs in Dustwallow. I don’t want to visit just yet.

You don’t read the quests.

I loathe every fiber that is the quest hater being. Yea, I really don’t like players who won’t read the quests and somehow I end up grouping with them and can’t read mine without them calling me a lore fag because I’m ’slow’ or they talk shit on quests because they’d rather play whack-a-mole without being told a little bed time story. Oh, so you did read them at least once. Alright, I agree with you that after the first time it’s not easy rereading mundane quests. None of the quest writers are Pulitzer Prize winners and the interactive storytelling is weak. You may pay attention to your favorites that might poke you in the brain reminding you that it wasn’t bad the first time, but for the most part you just want to move on and turn in your severed heads with shaggy red beards and be done with the next rat-tail pizza delivery sans the family drama stolen heirlooms, Undead ate my baby and stuck it on a pike in front troll-town, waaaaah.

Overall, not bad changes, but some of it feels like, damn, this is for sissies. No, I don’t want those hardcore days back where my corpse was stuck in some wall and I had 15 different corpses trying to get it back, but damn, leveling in WoW is so easy already. Are the proposed changes enough for me to resubscribe? Nope, no inclination or missed dopamine fixes. I’m sure I’ll be back later though, with all these other mmog delays. Your flight to the next mmog land has been delayed and delayed and delayed some more. I don’t know what WoW could fix or patch that would bring me back right away. I miss the battleground action more than anything.


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